
Many of those cards listed are older cards that you can pick up on eBay for $5-$20 or so used.
Dolby digital dts decoder software#
Now, that said, you can always buy the Dolby Digital Live + DTS Connect encoding software pack from Creative for only $5.assuming you have one of the list of supported cards on that page (and make sure the card is on the list - the X-Fi XtremeAudio, for example, is not supported). In contrast, Creative's new Recon3D line has Dolby Digital Live encoding (but not DTS Connect).įor both capabilities - the cheapest card I'm finding offhand that has them "with the card" is the X-Fi Titanium (kinda spendy at the moment, but if you sign up for Newegg's daily deal notices, it usually drops to about half that price every few weeks). For example, the cheapest card with DTS Connect ( not Dolby Digital Live) is the Asus Xonar DS 7.1. Now, in answer to the question.well, it still depends on what you need. (Obviously, all audio you hear is analog, so the digital->analog conversion must happen at some point between the game and you hearing it.the way to ensure the best quality is to make sure that conversion happens at the device with the highest quality DACs)
Dolby digital dts decoder Pc#
However, if you are using PC speaker systems of some kind with a built-in decode, you'll probably find you have better quality running 3 analog lines (for 5.1 audio) from your PC to the speaker set's receiver vs using the digital decoder it would use. Well, again, important question is - are you sure that is something you need? If you have a high quality receiver, of course, it may make sense to run encoded digital output to that and let it decode it. And you have 5 channels and the subwoofer channel mixed into that - do the math! How do 128kbps MP3s sound to you? Obviously, the newer formats have less of an issue, there, of course.but it's helpful to keep in mind that there isn't anything inherently "better" about digital transmission for audio.) Effectively - IIRC - the Dolby Digital bitstream maxed out at only 640 kbps.
Dolby digital dts decoder driver#
Particularly back in the nForce2 days - the 'Soundstorm' driver compressed the crap out of the audio stream. (On the other hand, many people do not like them, anyway. Dynamically ENCODING a digital bitstream, as game action is happening (fast enough that you don't notice any lag) takes some serious effort, though! This capability is thus sold as extras or a value-add in standalone soundcards and is branded "Dolby Digital Live" (the ability to encode a Dolby Digital bistream on the fly) or "DTS Connect" (the ability to encode a DTS bitstream on the fly).įor what it's worth, the p8z68v-pro/GEN3 does not have either of those features. You should certainly not read anything in merely being able to 'pass through' a pre-encoded digital bitstream stream from a DVD or Blu-Ray (or video file) to your receiver - almost anything can do that. Some soundcards can only create a DTS bitstream on-the-fly, some can only do Dolby Digital, some can do both - but it is a feature of the driver whether a digital bitstream can be created adhoc from multiple audio sources or not. So some sound cards (nForce2 way, way back in the day.and modern Creative X-Fi cards.and a few others) have created the ability to encode, on-the-fly, a single digital bitstream from the game's various multiple audio sources. Games obviously can't do that - there is no way to know what sound needs to be played from what direction when. They can pre-encode multiple distinct channels of audio and save it as a single digital bitstream (of Dolby Digital, DTS, or other) on the disk. After all, nothing is changing - you are watching a movie, fixed stream of images, so the audio stream works the same way. With DVDs, or various video formats, they may (usually do) come with multi-channel Dolby Digital or DTS bitstreams pre-encoded on them. "Dolby Digital" or "DTS 7.1" are basically what the audio streams are that can be decoded. "Dolby Digital Live" and "DTS Connect" refer to encoding software, not really anything to do with decoding.
